soundManager.url = './soundmanager/'; //path to .swf's //soundManager.flashVersion = 8; // optional: shiny features (default = 8) soundManager.useFlashBlock = false; // optionally, enable when you're ready to dive in // enable HTML5 audio support, if you're feeling adventurous. iPad/iPhone will always get this. // soundManager.useHTML5Audio = true; soundManager.debugMode = false; soundManager.debugFlash = false; soundManager.onready(function() { // Ready to use; soundManager.createSound() etc. can now be called. //soundManager._writeDebug('soundManager.onload() - ya SCHNARF!'); });